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Creating with ICT

By Year 2, students experiment with and use ICT to create a range of responses to suit the purpose and audience. They use ICT to develop understanding and demonstrate creativity, thinking, learning, collaboration and communication across key learning areas.

By the end of Year 2 students:

Select and use ICT to create a range of products to suit the purpose and audience; they:

  • use concept mapping software and drawing software to prepare simple plans to find solutions or answer questions
  • use digital tools to create personal products and explore different ways to change and refine creations
  • produce representations of concepts, ideas and experiences using digital tools, including concept mapping and drawing software
  • contribute ideas for a class digital product

Reflect on their use of ICT as creative tools; they:

  • reflect on the use of digital tools to refine creations

Select and use ICT to create a range of products to suit the purpose and audience

Examples of how ICT can enhance learning Key learning area Sample resource

Collaboratively compose a class song using a program such as The Music Lab. Explore rhythm, pitch, tempo and harmony.

The Arts: Music

 

SF Kids

Create musical responses to picture books and create music with a particular feeling to accompany alphabet raps, photo stories, movies or presentations using online tools (such as musical sketchpad or Super Duper Music Looper).

The Arts: Music

 

 

Creating Music,
Sony

With support, use cameras to create an advertisement for the school tuckshop to be presented at a parent orientation evening.

The Arts: Media; English: Writing and Designing, Speaking and Listening

 

 

Use drawing and painting software to create a scene from a favourite fairytale or a class text. For example, draw the barn scene from Charlotte's Web.

English: Reading and Viewing, Speaking and Listening

 

 

Use digital photographs and Word Art to create and illustrate an About Me place mat.

SOSE: Culture and Identity, Technology: Technology as a human endeavour

 

Use Word Art in Microsoft Word (or another word editor that allows photo fills as backgrounds) to create words that a are filled with their meaning. For example, the word 'fire' might have flames inserted as the background.

 

 

With support, create a photo story titled About Me including music and voice recordings, photos of pets, hobbies, family members and favourite activities.

SOSE: Culture and Identity; Technology: Technology as a human endeavour

 

Identify objects in the sky and create a sky scene using the Learning Federation Learning Object Day & Night Sky.

Science - Earth & Beyond

Learning Place

Create an electronic postcard using Postcard Creator. With support email the postcard to a family member.

English: Writing and Designing

Read Write Think

Navigate the Comic Creator website or use Storybook Weaver software to create a comic strip highlighting an aspect of the target country.

LOTE: Intercultural Investigations

Read Write Think

In Prep:

  • In play, construct ICT devices relevant to the context. For example, construct a scanner and cash register for use in a shop or construct a box collage computer for a pretend office.
  • Use drawing and painting software to create different types of lines, shapes and patterns.

 

 

 

Reflect on their use of ICT as creative tools

Examples of how ICT can enhance learning Key learning area Sample resource

Examples of reflective statements made by students:

  • "My invitation looks much better after I pasted in some photos of me."
  • "We decided to practice before we recorded because we made a lot of mistakes. It is good to be able to delete the bad parts."
 

 

 

Creative Commons License - Attribution CC BY

Last reviewed
08 August 2012
Last updated
08 August 2012
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