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Creating with ICT

Students experiment with, select and use ICT to create a range of responses to suit the purpose and audience. They use ICT to develop understanding, demonstrate creativity, thinking, learning, collaboration and communication across key learning areas.

By the end of Year 9 students:

Select and use ICT to create a range of products to suit the purpose and audience; they:

  • individually select and use a range of digital tools and software to plan, create and refine products for specific purposes
  • digitally record and edit music for a specific audience and purpose
  • use digital concept mapping and project management tools to plan and organise tasks and resources when creating a digital product
  • use animation software to present the dynamic interaction and movement of objects
  • use digital tools to generate design solutions when creating products
  • use digital tools to duplicate, change and personalise products for a number of users
  • use online communication tools to collaboratively plan, design and develop a product
  • recognise and acknowledge products created by others

Reflect on their use of ICT as creative tools; they:

  • evaluate the effectiveness of the editing and refining process to convey ideas
  • reflect on the arrangement of media elements and media technologies and techniques to maintain clear messages for the audience

Select and use ICT to create a range of products to suit the purpose and audience

Examples of how ICT can enhance learning Key learning area Sample resource
Use mind mapping software to develop a comprehensive plan for a literary or non-literary text including written text, images, audio and music.

English: Writing and Designing

 

Use game making software to create a resource for younger students to consolidate understanding of basic number facts and spelling strategies.

Maths: Numbers
English

Scratch

Create a digital poster to convey a message in response to the 'Smash the Act' poster advocating rights for Indigenous People in Queensland. Refer to the Q150 online unit, Rights and Power: Social change in Queensland.

SOSE: Time, Continuity and Chance, Culture and Identity

Rights and Power: Social change in Queensland.

View the footage of 'Taking to the Streets: Two decades that changed Brisbane 1965 - 1985'. Create an essay demonstrating understanding of the following: 'Civil disobedience and global protest movement in the 1960s and 1970s'. Include images and audio.

SOSE: Time, continuity and chance, culture and identity; English: Writing and designing

Museum of Brisbane

Produce a video commercial to promote healthy eating for an audience of Year 8 students.

The Arts: Media; English: Writing and designing; Health and Physical Education: Health

 

Create a digital portfolio to store and present personal art works.

The Arts: Visual Arts
Technology

 

Compose a piece of music using graphic notation. Record compositions on video or audio recording equipment to enable it to be shared.

The Arts: Music

 

Plan, choreograph, perform and record a dance sequence for a live audience. Plan the technical elements of the performance including, lighting, sound, media equipment and editing tools.

The Arts: Dance and Media

 

Design and create a digital product to convey a message. For example, develop advertising materials for an election campaign.

English: Writing and Designing
SOSE: Political Economic Systems

 

Create a short film (under seven minutes in duration) to enter in a competition such as Tropfest Junior .

The Arts: Drama

Tropjr

Build a blog and contribute to it while taking on the role of a character in an upcoming performance.

The Arts: Drama: English: Writing and Designing

 

Compare technology used to create Australian television advertisements over a number of decades. Remake old advertisements with a modern twist.

The Arts: Media

Australian Screen

Use recording and editing software to digitally record a music performance. Mix and alter the original recording to create a new product.

The Arts: Music

Audacity

Create a digital narrative using online tools. For example, write an alternative ending to a class novel using Story Creator 2.

English: Writing & Designing

Identify and deconstruct narrative structure of an episode of 'Lockie Leonard'. Rewrite/create a scene in order to change its mood and emphasis. Analyse the film sequence and construct a storyboard. Visit The Learning Place to view episodes of Lockie Leonard.

 

Learning Place

Contribute to writing of a script for a short play using a wiki to develop and share ideas, improve writing and gain feedback.

English: Reading and Viewing, Writing and Designing; The Arts: Media

 

Use online tools to help prepare for a live performance. For example, view video interviews on the Queensland Theatre Company website.

The Arts: Drama

Qld Theatre Co

Collaboratively create a toy/game for younger students. Use concept mapping software to plan and organise tasks and resources. Research current toys and games and investigate the availability of materials.

Technology: Information, Materials and Systems

 

Following the steps outlined on Digi Tales, create a digital story about bullying for a younger audience.

English: Writing and Designing

Digi Tales

Create a website providing a range of information about the functions of the human body

Science: Life and Living
Health and Physical Education: Health

 

Design and create a Web Quest for use as a model of inquiry and collaborative learning. This should be targeted towards younger students. Visit the University of San Diego website for online guidance.

SOSE
English: Writing and Designing, Reading and Viewing

Web Quest

Work collaboratively to create a documentary about a controversial issue within the local community.

SOSE: Place and space

 

Use animation software to design and animate a 3D character.

The Arts: Media

 

Create an editorial cartoon using drawing software.

English: Writing and designing

 

Design a clothing range for a niche market. Create a digital portfolio to enable easy presentation to others.

Technology: Technology as a human endeavour

 

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Reflect on their use of ICT as creative tools

Examples of how ICT can enhance learning Key learning area Sample resource

Examples of reflective statements made by students:

  • "I used shorter and shorter shots to match the tension building between the two people."
  • "I started with a shot of the robber's car so the audience knew what was happening, then I cut to a shot of the driver and passenger to show who was inside the car."
 

 

 

Creative Commons License - Attribution CC BY

Last reviewed
08 August 2012
Last updated
08 August 2012
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