The theme for this year's Premier's Coding Challenge is #digitalwellbeingqld.
Digital wellbeing Queensland
Interacting with technology and digital devices have become part of everyday life. It is important to be aware of the impact it has on wellbeing such as mental, physical, safety and security.
We'd like you to help keep Queenslanders safe and healthy online by creating an interactive and innovative digital solution to raise awareness of digital wellbeing. Support your solution by providing tips and links to further information. Your solution could be an app, a game, an animation, or a website, and should be visually appealing and informative.
Students could address the following digital wellbeing issues:
- Healthy digital habits
- Work/study life balance
- Technology addiction
- Screen time
- Postural considerations of using technology (ergonomics)
- Netiquette protocols
- Appropriate use of social media
- Cyber bullying
- Online collaboration protocols
- Personal security and safety online
- Digital reputation and footprints
- Balancing our real and online lives
Entries will be assessed against a set of criteria by a panel of official judges.
Primary (Years 3–6) entrants will submit an interactive game, app or animation:
- create an interactive digital solution that educates users about digital wellbeing and provide links for users to access more information
- create a video explanation of your digital solution.
Secondary (Years 7–10) entrants will submit an innovative game, app or website:
- create an innovative digital solution that could be developed into a fully functional application to raise digital wellbeing awareness and provide links for users to access more information
- create a video evaluation of your digital solution.
How to enter
Students can enter as individuals or in pairs.
Entries must be produced using software that is either free or free for educational purposes.
A valid coding challenge entry must have 2 components:
- A digital solution to the challenge. You must submit your code online via the submission portal and in accordance with the Official Rules and instructions:
- Scratch—upload the SB3 file for your prototype.
- HTML entries—submit one zipped folder containing all folders, pages, and images. Hot-linked images will not be accepted.
- All other entries—submit your code so it may be easily compiled by the panel of judges, including specifying the language or application used when creating your digital solution. If your solution is hosted online—provide a link in a text file.
- A video of no more than 90 seconds explaining or evaluating your digital solution:
- The video should be no more than 120MB in size.
- Keep a high-resolution version of the video that can be used if selected as a winner.
- Recommended format for video files are: MPG, AVI, MOV and MP4.
All Queensland students in Year 3 to Year 10 can enter in 1 of 8 categories:
Primary—Interactive game, app, or animation:
- Years 3 and 4–Scratch
- Years 3 and 4–Open platform
- Years 5 and 6–Scratch
- Years 5 and 6–Open platform
Secondary—Innovative game, app or website:
- Years 7 and 8–Python/HTML
- Years 7 and 8–Open platform
- Years 9 and 10–Python/HTML
- Years 9 and 10–Open platform
Selection criteria and official rules
Students who enter will be in the running to win some great prizes. Prize list to come soon.
To enter, students upload their prototype and a video presentation by 5pm AEST on Wednesday 17 September 2021.