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The theme for this year's Premier's Coding Challenge is #cybersecureqld.

Cyber secure Queensland

Interacting online has a number of risks and it can be difficult to be sure of someone's real identity or intentions. Anyone who uses the internet is a potential target of cyber-criminals who may attempt to take advantage of users by stealing their private information or money. In order to be safe, it's always a good idea to avoid downloading something you're not sure of or visiting a site that appears suspicious.

We'd like you to help keep Queenslanders secure online by creating an interactive and innovative digital solution to raise awareness of cybersecurity. Support your solution by providing tips and links to further information. Your solution could be an app, a game, an animation, or a website, and should be visually appealing, informative and help Queenslanders to be cyber secure.

Entries will be assessed against a set of criteria by a panel of official judges.

Primary (Years 3–6) entrants will submit an interactive game, app or animation:

  • Create an interactive digital solution that educates users about cybersecurity.
  • Create a video explanation of your digital solution.

Secondary (Years 7–10) entrants will submit an innovative game, app or website:

  • Create an innovative digital solution that could be developed into a fully functional application to raise cybersecurity awareness.
  • Create a video evaluation of your digital solution.

How to enter

Students can enter as individuals or in pairs.

Entries must be produced using a programming platform that is either free or free for educational purposes.

A valid coding challenge entry must have 2 components:

  1. A digital solution to the challenge. You must submit your code online via the submission portal and in accordance with the Official Rules and instructions:
    • Scratchupload the SB3 file for your prototype.
    • Text-based code (e.g. Python or JavaScript)—submit as a text file.
    • HTML entries—submit one zipped folder containing all folders, pages, and images. Hot-linked images will not be accepted.
    • All other entries—submit your code so it may be easily compiled by the panel of judges, including specifying the language or application used when creating your digital solution. If your solution is hosted online – provide a link in a text file.
  2. A video of no more than 90 seconds explaining or evaluating your digital solution:
    • The video should be no more than 120MB in size.
    • Keep a high-resolution version of the video that can be used if selected as a winner.
    • Recommended format for video files are: MPG, AVI and MP4. Note: The MOV file format is not accepted.

Categories

All Queensland students in Year 3 to Year 10 can enter in 1 of 8 categories:

Primary—Interactive game, app, or animation:

  • Years 3 and 4–Scratch
  • Years 3 and 4–Open platform
  • Years 5 and 6–Scratch
  • Years 5 and 6–Open platform

Secondary—Innovative game, app or animation:

  • Years 7 and 8–Python/HTML
  • Years 7 and 8–Open platform
  • Years 9 and 10–Python/HTML
  • Years 9 and 10–Open platform

Selection criteria and official rules

Prizes

Students who enter will be in the running to win some great prizes. Download the prize list (PDF, 65KB).

Submission portal

The Premier's Coding Challenge submission portal is currently closed—the portal will open on 1st June 2020.

To enter, students upload their prototype and a presentation highlighting how their entry can be used by 5pm AEST on Wednesday 9 September 2020

The Submission Portal opens in Term 2.

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Last updated 09 March 2020