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​​​The theme for this year's Premier's Coding Challenge is #digitalfuturesqld.

Digital futures Queensland

Interacting with technology and digital devices has become part of everyday life and is evolving at a rapid pace. It is important to be aware of the impact these wil​l have on our future as digital citizens and future careers.

We'd like you to help prepare Queenslanders by creating an interactive and innovative digital solution to raise awareness of the importance of digital technologies for 21st century citizens and to predict digital skills and environments of the future. Support your solution by providing tips and links to further information. Your solution could be an app, a game, an animation or a website and should be visually appealing and informative.

Students could focus on one of the following aspects of digital futures:

Careers

  • Digital skills that will be needed in the future workforce
  • Jobs that can be created
  • Jobs that may be replaced by technology like artificial intelligence (AI), automation and robotics
  • Jobs that may change in your local community

Education

  • Imagine school life in the future, e.g. 20 years from now.
  • Learning devices
  • Learning environments
  • Virtual learning

Medical care

  • Accessible medical care and advice
  • Keeping track of your own health
  • Improved medical technology
  • Assistive technology

Transport

  • Private transport
  • Public transport
  • International transport
  • Efficiency
  • Self-driving cars
  • Safety
  • Convenient

Entertainment

  • Accessible and inclusive
  • Different types, such as movies, games, devices
  • Global communication

Sustainability

  • Using technology to reduce waste
  • Using renewable energy
  • Innovative solutions to reduce waste

Security and privacy

  • Personal security and safety online
  • Digital reputation and footprints
  • Balancing our real and online lives

Social media

  • Netiquette protocols
  • Appropriate use of social media
  • Cyber bullying
  • Online collaboration protocols

Entries will be assessed against a set of criteria by a panel of official judges.

Primary (Years 3–6) entrants will submit an interactive game, app or animation:

  • create an interactive digital solution that educates users about digital futures and provide links for users to access more information
  • create a video explanation of your digital solution.

Secondary (Years 7–10) entrants will submit an innovative game, app or website:

  • create an innovative digital solution that could be developed into a fully functional application to raise awareness about digital futures and provide links for users to access more information
  • create a video evaluation of your digital solution.

How to enter

Students can enter as individuals or in pairs.

Entries must be produced using software that is either free or free for educational purposes.

A valid coding challenge entry must have 2 components:

  1. A digital solution to the challenge. You must submit your code online via the submission portal and in accordance with the Official Rules and instructions:
    • Scratch—upload the SB3 file for your prototype.
    • Text-based code (e.g. Python or JavaScript)—submit as a text file.
    • HTML entries—submit one zipped folder containing all folders, pages, and images. Hot-linked images will not be accepted.
    • All other entries—submit your code so it may be easily compiled by the panel of judges, including specifying the language or application used when creating your digital solution. If your solution is hosted online—provide a link in a text file.
  2. A video of no more than 90 seconds explaining or evaluating your digital solution:
    • The video should be no more than 120MB in size.
    • Keep a high-resolution version of the video that can be used if selected as a winner.
    • Recommended format for video files are: MPG, AVI, MOV and MP4.

Categories

All Queensland students in Year 3 to Year 10 can enter in 1 of 8 categories:

Primary—Interactive game, app, or animation:

  • Years 3 and 4–Scratch
  • Years 3 and 4–Open platform
  • Years 5 and 6–Scratch
  • Years 5 and 6–Open platform

Secondary—Innovative game, app or website:

  • Years 7 and 8–Python/HTML
  • Years 7 and 8–Open platform
  • Years 9 and 10–Python/HTML
  • Years 9 and 10–Open platform

Selection criteria and official rules

Prizes

Students who enter will be in the running to win some great prizes. Prize list to come soon.

Submission portal

The Premier's Coding Challenge submission portal will open on 1 April 2022.
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Last updated 21 January 2022